Artificial Companions
نویسنده
چکیده
The paper concerns the closely related topics of the possibility of machines having identifiable personalities, and the possible future legal responsibilities of machines. As will become clear, I wish to explore these topics in terms which are basically those of computational linguistics; and by ‘machines’ here, I intend software entities, rather than robots, and in particular the sort of software agents now being encountered on the web, ranging at present from technical advisers to mere chatbots. I call them Companions. The body of the paper explores the following related aspects of a Companion in more detail: what kind and level of personality should be in a machine agent so as to be acceptable to a human user, more particularly to one who may fear technology and have no experience of it; and what levels of responsibility and legal attribution for responsibility can we expect or desire from entities like web agents in the near future?
منابع مشابه
Affect Recognition for Interactive Companions
Affect sensitivity is an important requirement for artificial companions to be capable of engaging in social interaction with human users. This paper provides a general overview of some of the issues arising from the design of an affect recognition framework for artificial companions. Limitations and challenges are discussed with respect to other capabilities of companions and real world scenar...
متن کاملLong-term affect sensitive and socially interactive companions
This paper presents some of the requirements for the design of long-term affect sensitive and socially interactive companions. Research conducted in the EU project LIREC (LIving with Robots and intEractive Companions) envisage some capabilities including affect sensitivity, memory and learning, cognitive and expressive behaviour, personalisation and embodiment, highlighting the key issues that ...
متن کاملImproving Behaviour and Decision Making for Companions in Modern Digital Games
Non-player character companions in video games should cooperate with players, understand them, and follow their lead during gameplay. In current games, however, companions tend to exhibit mainly static behaviours, and rarely live up to player expectations. In general, our work is aimed at improving this situation, developing both techniques and tools which allow companion NPCs to behave more ap...
متن کاملArtificial Conversational Companions
This paper is based on several attempts to provide a definition of an Artificial Companion that can be found in the referenced literature. Although accepted by the research community, such descriptions set very high expectations of such agents, but they do not address the technical feasibility and the system limitations, that is why they need an elaborated and precise explanation. In this paper...
متن کاملCompanion Cognitive Systems: Design Goals and Some Lessons Learned
Companion Cognitive Systems is a cognitive architecture inspired by natural intelligent systems. In this paper, we describe seven design goals of Companions, relate them to properties of human reasoning, and discuss their implications. We present our experiences in developing and experimenting with Companions so far, and the challenges that remain.
متن کاملActive Open Learner Models as Animal Companions: Motivating Children to Learn through Interacting with My-Pet and Our-Pet
This pilot study reports how to portray open learner models as animal companions in order to motivate children to learn in the digital classroom environment. To meet two challenges of motivation and interactivity for open learner models, the concept of open learner models as animal companions is proposed based on the emotional attachment of humans towards pets. Animal companions adopt three str...
متن کامل